Learning archive

Art inspiration: imagining the future

Theme: Visions of the year 2000

Explore material preserved from an earlier CKSTEM programme: its ideas, learning resources and original context.

This is a historical archive. Dates, awards, fees and registration instructions below describe that edition; its entry period has closed. See the current contest programme and calendar.

Original edition poster

Evaluation Criteria

Digital Art Contest · 2023 evaluation rubric

Original historical rubric. Each criterion uses the published bands: 18–20 Excellent, 13–17 Good, 8–12 Fair and 0–7 Poor.

Theme Integration

Adherence to the theme and originality

18–20 · Excellent
Original personal expression and adherence to the theme is clearly demonstrated.
13–17 · Good
Some personal expression and adherence to the theme is demonstrated.
8–12 · Fair
The average amount of personal expression and adherence to the theme is demonstrated.
0–7 · Poor
The artwork shows little evidence of understanding the concepts and theme.

Creativity & Visualization

Ability to use key design elements/principles to communicate a message in meaningful and creative visual form.

18–20 · Excellent
Numerous demonstrations of art principles including rhythm/balance, line, shape, contrast, unity, scale, layers, transparency, & composition.
13–17 · Good
Average demonstrations of basic art principles including rhythm/balance, line, shape, contrast, unity, scale, layers, transparency, & composition.
8–12 · Fair
Some demonstrations of basic art principles including rhythm/balance, line, shape, contrast, unity, scale, layers, transparency, & composition.
0–7 · Poor
Little or no demonstrations of basic art principles including rhythm/balance, line, shape, contrast, unity, scale, layers, transparency, & composition.

Innovation Aesthetic

Engage viewers using metaphor or analogy related to a innovation concept

18–20 · Excellent
The artwork creates an effective metaphor or analogy for an innovation concept that successfully engages the viewer.
13–17 · Good
The artwork demonstrates a good metaphor or analogy of an innovation concept and helps to engage the viewer.
8–12 · Fair
The artwork demonstrates some understanding of an innovation concept and somewhat helps to engage the viewer.
0–7 · Poor
The artwork demonstrates little or no understanding of an innovation concept and does not engage the viewer.

Analytical Skills

Ability to analyze or critically assess the problem, use design thinking and clearly demonstrate problem- solving skills.

18–20 · Excellent
Numerous demonstrations of analytical skills (including framing, context, visual hierarchy, grids/modularity, relationships, & a coherent visual narrative).
13–17 · Good
Average demonstrations of analytical skills (including framing, context, visual hierarchy, grids/modularity, relationships, & a coherent visual narrative).
8–12 · Fair
Some demonstrations of analytical skills (including framing, context, visual hierarchy, grids/modularity, relationships, & a coherent visual narrative).
0–7 · Poor
Little or no demonstrations of analytical skills (including framing, context, visual hierarchy, grids/modularity, relationships, & a coherent visual narrative).

Story Telling

The artwork's ability to evoke imagination to show our future

18–20 · Excellent
Clearly shows a global vision in 2050 involving elements like nature, people, animals etc.
13–17 · Good
Clearly shows a national vision in 2050 involving elements like nature, people, animals etc.
8–12 · Fair
Clearly shows a vision of a city or community in 2050 involving elements like nature, people, animals etc.
0–7 · Poor
Exhibits unclear futuristic view at global, national, city or community level.
Digital Art Contest · 2023 evaluation rubric — original poster; readable text is provided immediately before this image

Design Inspiration and Ideas A Nineteenth-Century Vision of the Year 2000

Design Inspiration and Ideas

A Nineteenth-Century Vision of the Year 2000

In 1899, a group of French illustrators led by Jean-Marc Côté was tasked with imagining what France would look like in the year 2000. Their ideas weren’t always on the money, but many have been realized, albeit not precisely according to the original drawings. These futuristic pictures were released in four installments in 1899, 1900, 1901, and 1910 and took the form of cigarette/cigar box inserts and, later, postcards.

Images below are shared to fuel your imagination. In 1899, People imagined what we could do in 2000. Can you share what we may do differently in 2050 using your imagination and artwork?

At School

At School

At School

Moving using Rollers

Moving using Rollers

Speaking Remotely

Speaking Remotely

Video Telephone

Video Telephone

An Explorer

An Explorer

An Aerial Battle

An Aerial Battle